GOOGLE HAS MADE its Daydream virtual reality (VR) platform available to developers in a bid to ensure plenty of apps for the launch of compatible devices later this year.
The firm announced on Thursday that its VR SDK 1.0 with support for the Daydream platform has come out of beta, and is available to download from Google's developer website.
Nathan Martz, product manager at Google VR, said: "Our updated SDK simplifies common VR development tasks so you can focus on building immersive, interactive mobile VR applications for Daydream-ready phones and headsets, and supports integrated asynchronous reprojection, high-fidelity spatialised audio, and interactions using the Daydream controller.
"When you create content for the Daydream platform, you know your apps will work seamlessly across every Daydream-ready phone and headset."
The Google VR SDK is available for two platforms, Unity and the Android SDK. Google said that Daydream's integration with Unity enables functionality such as head tracking, deep linking and easy Android manifest configuration, while improved UE4 native integration will help developers build better production-quality Daydream apps.
Devs will need three pieces of kit to get started with the VR SDK: a Nexus 6P running Android N, another Android smartphone running Android 4.4 and above with a built-in gyroscope to use as a controller emulator, and a VR headset compatible with Google Cardboard.
For now, only developers who are part of Google's Daydream Access Programme can publish apps to the Play store. Developers in the programme get early access to new tools and features of the VR platform.
These developers also provide feedback on the platform to Google. All developers will be able to publish VR apps in the store from early next year.
The headsets and smartphones compatible with Daydream won't be available until later this year, and Google promised in a blog post that more information is "coming soon". µ
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