A STARTUP OUFIT, OnLive, has announced a "cloud-based" gaming system it hopes will make consoles obsolete.
OnLive reckons its video compression technology can stream games over the Internet "instantaneously", with no lag, providing on-demand gaming gratification to pretty much any kind of connected device, including netbooks.
Apparently, all that's needed is a Iphone-sized, wireless controller to connect either a user's PC, or TV up to the cloud via broadband and then Bob's your uncle.
OnLive is boasting having already secured itself deals with 10 major players in the game industry, including Electronic Arts, Ubisoft, Take Two, and THQ. The firm's founder and CEO, Steve Perlman, reckons the system will work out "significantly" cheaper than buying a console.
Perlman, who helped launch WebTV - which was snapped up by Microsoft in 1997 - also said the service would be subscription based and would likely launch by the end of 2009.
OnLive's service seems remarkably similar to everything we've heard about AMD's upcoming Fusion Render Cloud, which also proposes the streaming of games and HD content to thin clients. AMD must be hoping OnLive doesn't fog up its plans. µ
Another fine mesh
But, er, it'll be available in pink
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