TIME SUCKING real time strategy (RTS) game StarCraft II: Wings of Liberty is the biggest launch of the year in PC gaming.
It was always going to be big. Gamers have been waiting for over ten years for part two of the game, which has already been decreed as the best thing to hit PC gaming since the original StarCraft. That game went down a storm when it was first released so expectations were at fever pitch.
There is also not much in the way of competition since PC gaming is all but dead, thanks mainly to developers moving to consoles, happy to deliver rubbish PC ports or a stripped down PC gaming experience.
At least the developers of StarCraft II stuck it to console fanbois by resolutely sticking to their guns and launching a triple A title on PC only. I mean, can you imagine a decent RTS game on a console? Are you some kind of muppet?
The game has shifted 1.5 million copies in 48 hours, making it the bestselling PC game of 2010 and the fastest-selling RTS game ever. Console gaming fans, put that in your pipe and smoke it.
"We launched StarCraft II in 11 different languages and on 5 different continents because we wanted to make sure as many players as possible were able to log on and play on day one," said Blizzard Entertainment executive Mike Morhaime.
"We're pleased that so many people around the world have already picked up a copy of the game, and we look forward to welcoming even more players to Battle.net in the weeks and months ahead." µ
Linux hits the DeX
The Net' is closing in
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