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Microsoft acquires UnityVS maker Syntaxtree

Bolsters the company's cross platform credentials
Thu Jul 03 2014, 16:06
Assassin's Creed 4 Xbox One Kenway standing

MICROSOFT HAS ACQUIRED Syntaxtree, the creators of UnityVS.

The UnityVS plugin is an add-on for Microsoft Visual Studio that provides integration with the Unity gaming engine. This in turn allows game developers to write cross platform gaming titles in Visual Studio.

Unity is one of the most popular gaming engines in the world with over two million registered developers in its community and credits including titles such as the Assasins Creed series. It works across desktop and mobile devices as well as gaming consoles, though Adobe Flash support was dropped last year as the company thought Adobe was not committed to its future.

On his blog, S. Somasegar, Microsoft VP of its Developer Division said, "In today's mobile-first, cloud-first world, Visual Studio provides a great development environment for game developers targeting the breadth of mobile devices, and connecting to the rich services platforms in Azure."

He confirmed that the current version of UnityVS will be made available later this week, free of charge.

"With this acquisition, we have the opportunity to integrate this support for Unity even more deeply into Visual Studio, and to continue to push forward Visual Studio's support for game developers. Microsoft will also make the existing UnityVS plugin available for free on our download site shortly."

Financial details of the deal were not disclosed. In addition to Visual Studio, Syntaxtree provides developer services for Eclipse, Sharpen, Ironruby and Ironpython.

At this years's BUILD conference in San Francisco, Microsoft announced its commitment to Universal Apps that can be written once and packaged across mobile, tablet and desktop devices. µ

 

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