There's a significant school of thought that... Windows' success happened because of Solitaire - Wendy M. Grossman
GADGET DESIGNER Apple is rather pleased with itself, having seen customers spend over $10bn in its App Store last year.
The firm said it had a bumper download year and a very good Christmas. In December alone it took in more than $1bn, ringing up the other $9bn over the previous 11 months. Apple said that customers downloaded around three billion apps in the final month of the year, making that its best month to date.
This turns into ready cash, Apple observed, and it claimed that developers that put their wares on its virtual shelves have earned $15bn to date.
"We'd like to thank our customers for making 2013 the best year ever for the App Store," said Eddy Cue, Apple SVP of Internet Software and Services. "The lineup of apps for the holiday season was astonishing and we look forward to seeing what developers create in 2014."
The release of iOS 7 pushed things forward, according to the firm, and gave developers some room to improve their products through its additional features and tweaked user interface. A number of firms, including Yahoo, released new versions of software that capitalised on these, and have seen the benefits.
There were a number of "surprise hits" according to Apple, but the real successes seems to have been games.
Big winners included Candy Crush saga, a game that makes as much money in the time it took you to read this as you do in a year, and Minecraft, which probably doesn't. µ
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