GADGET DESIGNER Apple has released details about how its upset App Store customers can claw back some of the money they spent on gewgaws.
Apps are notorious git pits, and are full of firms that dangle a free to play banana in front of a very expensive trap.
We've seen many cases where a child left alone with a smartphone for as long as three hours has been able to spend a lot money on in-app crap.
Earlier this year the firm settled a case that could see it kick out cash or iTunes credit to as many as 23 million people. The firm could have to pay out $5 to each of the 23 million punters, well those that come forward, representing a cost over $115m.
It has laid out the conditions for making a claim on a dedicated website. Parents must prove that the purchases were made by youngsters and that they were not aware of a 15 minutes no password, no spending restrictions period. There are two types of claims, an easy one for spends of less than $5 and a more involved one for that and above.
A statement about the litigation (PDF) said that it was a class action brought against Apple by four individuals. It added that there was no result to the case other than the settlement that was agreed on by all parties.
The settlement applies to people in the US whose iThings were used to pay for "an in-app purchase of Game Currency in a Qualified App charged to their iTunes account by a minor without their knowledge or permission". µ
It's no wonder they cost a small fortune ...
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Zuck knows best