DIGITAL RESTRICTIONS MANAGEMENT (DRM) free Kickstarter game Torment: Tides of Numenera has smashed its fundraising target and broken money raising records.
The game had a $900,000 target. It blew past that, raking in $4.2m in its time on Kickstarter. This means that it met a number of target stretch goals and will include some additional features.
"All of us made history yesterday, reaching a new record for the most funded video game on Kickstarter! Thank you so much for your support, both through your pledges and through your spreading the word to others," said the Torment team in an update to its Kickstarter webpage.
"We had 74,405 backers on Kickstarter, raising $4,188,927. As of midmorning yesterday, we had about 2K backers and $127K through Paypal. In the last day, we reached the two major Stretch Goals at $4M and $4.25M, and also the 12th Fathom, and we're thrilled to be able to add these aspects to Torment!"
There is one more stretch goal to meet. That is $4.5m and the firm is keeping this ticking over until the end of April. It will be based on any incoming Paypal payments for the game made between now and then and will determine what, if anything, happens with "Stronghold", the mysteriously beguiling proposed player base or hub.
Developed by Inxile, Torment: Tides of Numenera is a science fiction role playing game. It is a sequel to Black Isle Studio's Planescape: Torment. So far, achieving the stretch goals has enabled development of a longer game and companion quests.
Inxile said that it will begin developing its plan for the game further and determining its scope. µ
Plus the cost of ambition as moonshots eat into the coffers
Spoiler alert: it's probably VeriSign
Did we say cuts off? We meant traps them inside their own home