When [Otellini] joined the company in 1974, most people didn't even know what a PC was - From the Wall St Journal 11-11-2004
SAN FRANCISCO: GAMESTICK revealed a prototype of its handheld Android games console at the Game Developer Conference (GDC), giving The INQUIRER a chance to get its grubby mitts on the device.
Although Gamestick didn't have a working prototype device at the event, it did have a mock-up of the controller shaped device. The firm also had an in-house development device running to show that it does indeed have a working unit, although this was a rectangular box rather than the widely publicised controller design that will be the final device.
Gamestick's decision to stick with a Super Nintendo style controller makes it familiar to any gamer over the age of 25, and despite having a completely flat back, the bulges on each side makes it a very comfortable device to hold. The firm's positioning of the analogue controllers felt good and natural, while the D-pad, which is clearly the secondary aiming or positioning instrument, was a little too close to the bottom of the device for this reviewer.
It was disappointing to see Gamestick not have a working prototype on show at GDC, however the mock-up and working development unit shows that the firm is on the right track, if a little behind its rival, Ouya. µ
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