Everything above kilo (1,000) is expressed with a capital letter so Mb and Gb; mb is millibytes (one thousandth of a byte) - Guardian correction
RETRO MOTORBIKE RACING GAME Road Rash could make a comeback after almost 20 years, as the game's co-designer has said he might use Kickstarter to fund its revival if there's enough interest.
Dan Geisler, the original designer of the first, second and third installments of the classic Sega title responded to a question posted by a fan on social news website Reddit, who asked why Road Rash hasn't resurfaced.
"It hasn't resurfaced because I was burned out after Road Rash 3," Geisler said. "But I'm ready to do another one now. I just needed 20 years off. I'm ready to make a better one now. I miss playing it too."
Geisler added that he might take to Kickstarter if there's enough interest from the game's old school following.
The revived attention to the game via Reddit also seems to have generated interest in a 2007 concept video on Youtube, with its creator Kevin Connolly saying that he too is tempted to promote his own version on Kickstarter.
"Help me to decide whether to by voting or agree messages," he said.
Those old enough to remember Road Rash will recall its rather amusing format, which entailed competing in illegal road races across deserts and the countryside, and knocking competitors off their bikes with metal chains and clubs to finish in one of the top three places and proceed to the next level.
The game was originally released by Electronic Arts (EA) for the Sega Mega Drive in 1991, but it was ported to several other systems throughout the 1990s. The series has been dormant since 1999.
If the game does resurface via Kickstarter then it's likely that EA won't be involved, which would mean that the game wouldn't end up being called Road Rash, as EA owns the rights to the name.
However, EA has licensed the name before in 1999 for Road Rash 64 for the Nintendo 64, when it allowed THQ to release the game. We assume that EA might be happy to do that again for Geisler, if he can raise enough money at Kickstarter to pay for it, that is.
Given the way things are going for the sequel to the classic Ultima series of video games on Kickstarter at the moment, which has already managed to raise almost $900,000 of its $1m goal, we suspect that attracting funding shouldn't be an insurmountable problem for Road Rash. µ
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