INVENTIVE INFORMATION OUTFIT Google has started accepting consumer input on how Google Glass can be used in the real world.
Google is taking applications from consumers who want to take part in a trial programme for the augmented reality glasses. Previously early models of Glass were only available to developers interested in the devices.
"We're looking for bold, creative individuals who want to join us and be a part of shaping the future of Glass," wrote Google in a Google+ post on the announcement.
"Glass is still in the early stages, so we expect there will be some twists and turns along the way. While we can't promise everything will be perfect, we can promise it will be exciting."
Those interested in becoming part of Google's Glass Explorer programme are encouraged to send applications explaining what they'd do with the device through Twitter or Google+. Google asked that users send their application posts with the hashtag #ifihadglass.
Google's guidelines say that applications can be no longer than 50 words and include no more than five pictures and a single 15 second video clip. The firm is only accepting applications in English.
The company plans to sell 8,000 units of Google Glass through the programme. Those who are awarded the devices will have to pay $1,500 to buy the glasses and pick them up at a designated Google location in Los Angeles, San Francisco or New York.
Google Glass eyepieces are eyewear that augment a user's reality by displaying information gathered from Google. The devices can do things like use facial recognition to display people's social networking profile and display directions through the eyewear.
The devices have already gone out to developers. Google has been offering application developers copies of the devices since late last year.
Google's Project Glass was first unveiled at Google I/O last April. The project was introduced with a skydiving demonstration with divers wearing the devices.
It has become common practice for Google to offer early editions of its products to consumers. µ
This article was originally published on V3.
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