EXCITED GAMERS looking forward to getting their hands on 343 Industry's Halo 4 title have been teased with a bit more information about the sorts of achievements that they can expect to pick up.
Achievements are the gongs you pick up as you play through the game and are a sort of ranking system that appeals to completists and, let's face it, people that play games a lot.
Halo has always had a decent smattering of them, and Halo 4 will not be any different. 343 Industry has shown off a long list of things to aim for once the game is released this November, and if you are are worried about spoiling the surprise you probably ought to look away now.
There are a raft of them and they range from the simple, like creating a custom map, to the bizarre - the obscurely named Dongblainer.
"Gamerscore, and collecting the breadcrumb-like achievements that augment that magical number, has evolved into an integral part of gaming. Developing and designing these game-specific challenges might seem simple but is quite a bit more complex once you begin digging into the psychology of a gamer," says the firm in a blog post.
"Our primary goal when creating Halo 4's achievements was to reward milestones and increase replay value while balancing both difficulty and the breadth of game modes. Our secondary goal was to live up to Halo tradition with weird ass names for some of them."
Some achievements will likely to be easy to pick up, for example you will win one called Dawn for completing a mission on any difficulty. Others, like the Dongblainer, are a bit more involved and will task players with winning 20 War Games in matchmaking.
Skulls make a reappearance too, and are joined by Red vs Blue Easter Eggs. Finding these is likely to present a decent challenge.
Getting achievements results in points, anywhere from five to 90. The highest award goes to people who complete the Campaign solo on Legendary difficulty, the lowest to anyone that uploads a game video to the file share or shares a screenshot. µ
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