SOFTWARE DEVELOPER Mozilla has released a prototype to show off its Gladius game engine.
Mozilla's Gladius game engine is part of the outfit's Paladin project, which is trying to push 3D gaming in the Firefox web browser. The Rescuefox prototype was used to highlight any problems between the Gladius game engine and Firefox's Gecko rendering engine, and it also works on Google's Chrome.
Mozilla used Rescuefox as a simple throw-away prototype, meaning that now that it has come to the end of its useful life, Mozilla will discard it and look to build something else. The outfit suggested that other developers are free to fork Rescuefox if they want to use it for development purposes.
As Mozilla illustrated by Chrome's ability to play Rescuefox, its 3D gaming engine is not intended to create applications that run only on Firefox. However it is likely that Mozilla will use its prototypes to hone the performance of Firefox when running such games, something that it hopes will stand it in good stead as more and more games becomes in-browser applications.
Adobe is pushing the next version of its Flash plug-in as a way for games developers to create impressive in-browser games. The fact that Flash will eventually become obsolete for video thanks to HTML5 means that Adobe has to be find a way of enticing developers to use its software. Gaming is one profitable market where it thinks Flash could do well. That is, unless Google and Mozilla have anything to do about it.
Mozilla said that it will create another prototype once the Gladius code refactoring procedure is further down the road. With Google pushing its native Chrome client, it will be interesting to see if games developers move towards projects such as Gladius or stick with more traditional code such as native C and C++. µ
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