Microsoft and its partners, including ATI, had suggested it would be introduced in early October, but now we hear it's postponed until the end of November.
But Beta 2 of the API jhas ust become available, even though the only hardware compatible with DirectX 9 is the ATI Radeon 9700 Pro.
Butl even ATI, the only company with a DX 9 part on the market is not allowed to ship DirectX 9 drivers and distribute its cards with DirectX 9. Even hardware reviewers are not able to obtain the fancy DX demos simply because of Microsoft's beta policy.
At its current stage DirectX is in Beta 2 but it's still unclear whether the next revision will still be a beta or final code.
It's somewhat ironic that a DX9 hardware part is already shipping before the API is finished.
We can say that DirectX 9 will have really small life cycle since we heard few months ago and confirmed a few days ago that next year, in spring, Microsoft should be will announce the DirectX 9.1 revision.
Don't worry it will take at least a year until you see any serious use of DirectX 9 in upcoming games, so we might see some games ready for Christmas 2003.
Although DirectX 8 hardware is with us now for a year and a half, older than the INQUIRER itself, I have more fingers on my hands than there are games titles which use DirectX shaders, not to mention more serious uses.
Everything is ready so that developers can start practising now to use DirectX 9 and its compatible hardware really, really early. µ
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