It is easier to fight for one's principles than to live up to them - Alfred Adler
Top of the list are cultural awakenings such as going to the pub and seeing people necking in public. The author, Nipan Maniar, says the game will teach players how to react or behave appropriately, presumably by explaining when it's their turn to 'buy a round' - ie pay for the drinks.
The author expects the game will teach players that it is acceptable for students to drink alcohol. Usefully the games includes important information such as police and emergency telephone numbers.
That's presumably intended to cope with the consequences of drinking - such as fighting and ending up in police cells and/or ending up having your stomach pumped in hospital.
Maniar hopes to customise the game so that it
will be location specific and include such data as how to find the nearest bank and an ATM (cash) machine.
"Using mobile phone games to communicate with people and educate in this way is a new concept," says Maniar. The INQ looks forward to the game actually being finished so that we can review it. ยต
L'INQ
Game Press release