Nvidia announced that its aligning with Trans Gaming earlier this year, a company that specialises in developing cross-OS tools for game developers. It produces an "engine" which lets Windows games run natively on Macintosh systems. Like DirectX games working on Apple's OpenGL baby.
From now on, Cider will be supporting not just entry-level shaders, but high-level shaders from Direct3D API. The Nvidians aligned its excellent CgFX API with the Cider engine and these two are being optimised with shader libraries of known triple-A developers. Now the Mac OS X will have far more greater performance than it was the case before.
This is a pretty good move for whole gaming industry, since pros from the Mac-owned worlds will be able to play modern games. What next? Apple ditching Intel for AMD? µ
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