But that, said ATI today, means nothing more than the firm has helped to optimise the code so that the game runs properly on hardware.
Guennadu Riguer is a software engineer at ATI in Canada, but explained Richard Huddy, who manages game developer relations at the firm, there is no significance to the find.
Huddy said: "There's no ATI specific parts [in the code]," he said. "They're all just paths for DirectX9".
He said that ATI had taken a conscious decision just to write to the DirectX 9 specification, without adding anything else to the mix.
Graphics chip companies including Nvidia and ATI, said Huddy, have long collaborated with games developers to assist them to develop efficient code. µ
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