The presentation, seen by the INQUIRER, says that peoples' gaming experience "is considered unacceptable when the frame rate consistently drops below an acceptable number" and when "game play becomes noticeably choppy".
The slides we saw contrast the Athlon 64 FX 51 to a 3.40GHz Pentium 4 Extreme Edition chip, possiblt an unfair comparison.
Both machines ran using Halo's Time demo while iTunes was encoding MP3 songs.
Attached to the AMD slide was a blurb claiming that frame rates of over 30FPS were only seen about 30% of the time.
But, Intel claims, the hyperthreaded Pentium 4 EE had a "limited impact on gaming performance with simultaneous audio encoding".
Our source commented that if the results were so much noticeably higher on the P4EE using hyperthreading, he wondered why Intel didn't shout about this louder outside, rather than inside.
The Intel box used the 875PBZ mobo with 1GB of DDR 400, while the Athlon machine used the K8T800 using 1GB of DDR 400. Other elements in the systems were roughly similar. µ
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