OCZ has been closely snuggled up with Nvidia to make this memory and the company claims that it tests the hell out its modules before they get approved. They should rock on new Geforce 680i SLI chipset and, of course, on good old 590 SLI for AMD Socket AM2 too.
This is how it looks but we are not sure about availability and the price. We didn't even see the test modules yet.
The firm also has a new range of PSUs and we used one of them in our Geforce 8800 GTX SLI review. You can check
the review
here and you will see that OCZ 700W
GameXstream power supply has enough power for the FX 62, 2 GB memory, DVD, Hard drive and two 8800 GTX SLI cards with
two power plugs each.
It is a great product as those are the two power-greediest cards ever. If it can push this one it can push anything. At the same time it is quiet. We will write more about this PSU in a separate part but we like it.
And before we forget Hurray for SLI and long live the 3DFX Voodoo SLI concept, Tony Tamasi, etc. µ
[quote]Only problem? This shake-up of the API just might be too late, given the timeframe of next-generation titles. Then again, PlayStation 3 and Wii definitely do not use DirectX as programming interface. µ
[/quote]

I don't see, why this should be too late, since most of the upcomming game titles rely on Epic-Games Unreal Engine 3.0 which is designed around Dx9, Dx10, OpenGL 2.0, OpenGL 2.1 and OpenGl 3.0.

With an upcomming OpenGL "Mount Evans" to be fully downward compatible while adding new features.

And others -such as id-software with its new id tech 5- supporting OpenGL in their engines since long as well.