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Intel's future graphics tech is Power VR

Shader-like SGX licensed
Fri Jul 28 2006, 11:01
INTEL'S NEW graphics offering is on the way and, as we expected, it'll be based on the on/off Power VR marchitecture.

Intel licensed Imaginations Technologies' SGX programmable Shader core marchitecture and is using it in its G965. These boards and the graphics capability inside are expected to arrive shortly and they will be Vista premium ready.

Intel prevailed in its fight to achieve Vista premium compatibility and is able to finally wave goodbye to ATI's entry-level chipset. Intel simply doesn't need it any more.

So some next-generation Intel graphics - possibly even the discrete graphic will certainly be Imagination Technologies' Power VR based.

The next one is Muse, actually stands for Media Unified Shading Engine and is the way to use more of the SGX cores in parallel and make a powerful devices, even the multi-pipeline graphic core.

We expect Intel Power VR offerings to be introduces certainly towards the middle of the next year - if not even earlier. µ

See Also
Power VR headed back to a desktop near you

L'INQ
Intel licenses Power VR SGX

 

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