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EXPLODING BATTERY MAKER Sony has designed a new PS3 controller that is designed to break.
The new controller, which is supposed to be the answer to the Wii, is designed to 'break apart' into two individual units that have remote-like motion-sensing functionality.
Working units have apparently been delivered to development partners but no one has mentioned when it will be in shops, and Sony is not saying nuttin.
This means that man plus dog in the blog sphere has been speculating on what it will look like. Kotaku said that the controller will have a small device that attaches in the body which can be worn
The big idea is that you can stick them on the hands to move a character's hands in-game or four on the hands and feet.
However there seems to be a bit of a dispute going on in the blog sphere over whether or not the controller can merge into a single controller.
So far the PS3's Sixaxis controller is the only thing that has motion-sensing functionality and it is only a shadow of what Nintendo's Wii Remote and nunchuck controller can manage. µ
L'inq
Shacknews
"So far the PS3's Sixaxis controller is the only thing that has motion-sensing functionality and it is only a shadow of what Nintendo's Wii Remote and nunchuck controller can manage."

I would disagree with that, having used both, the Wii's montion sensing is VERY primitive, compare that to the flight control in Warhawk, and it's clear the PS3 controller is better. However few games need motion sensing, and attempts to shoehorn it in have been less than succesful (Lair..)
i like the design of the wii control system design and i dont mean its interactive features

im talking about it being 2 seperate parts for each hand with space in between with a cable attaching to both

i like it because it means you can relax your arms into a comfortable position rather then having them both stuck together like your wearing hand cuffs which really puts strain on your wrists after a while
By god you're not on the defensive are you? I wont call you a fanboy but your comments are worthy of the tag!

The irony in saying that motion sensing in Wii game are shoehorned in is delicious- when you consider that the primitive (and it is compared to the Wii which operates in multiple dimensions and planes;not just 2 like the PS3) motion sensing in the PS3 was just a reaction to Nintendo building it in from the ground up.

Also note that most Wii games allow you to play without motion sensing if you wish, so good games are not ruined by allowing players to play in the way they prefer.