THE DUKE of Cupertino's fans have apparently downloaded the beta version of the Iphone SDK 100,000 times in a mere four days, claims Apple .
Even more inexplicably, one million people have apparently watched the SDSK launch video on Apple's web site.
Of course, if you actually bother to develop an app for the Iphone – or the Ipod Touch, for that matter – then you're going to have to sell it via Apple's own App Store.
Developers get 70 percent of the proceeds from any sale. However, if you don't make the grade for Apple's own criteria, you've wasted all that time and energy.
Apple trotted out a bunch of favourable developers including Scott Zerby, a veep with THQ Wireless, to praise the SDK. "The Iphone is the mobile platform game developers have been dreaming of," he said.
If that's the case, the Inq would hate to have one of Zerby's nightmares. They must be really bad.
Anyway, should you feel so inclined, it's possible to download the SDK (for free) from developer.apple.com/iphone/program. µ
This *is* a great deal for games.

That a lot of software developers outside the games industry are looking critically at it just shows how badly games developers usually get treated
"New", "dreaming of"? The Iphone is very similar to my gaming phone concept from many years beforehand, the new PSP like Sony gaming phone patent too. Actually, a lot of Apple touch techniques look like my older techniques (except perhaps the wheel, nope I remember now, I think I had that beforehand too).

There's more to come.
This effectively allows Apple to remove any competition it has with it's own products (current/planned) simply by refusing to host it on their website.

Companies that may have best of breed products would then be refused access to their iPhone user base to favour Apple products.