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S.T.A.L.K.E.R. gets a graphics upgrade

Who says April 1st is a Fool's day?
Friday, 27 April 2007, 17:02
PROJECT FLOAT32 WAS started by an ArsTechnica forum/irc user Nivenhbro (jjwalker), who wanted to check out whether long-delayed graphical wonder can be improved or not, and ended up with quite an interesting modification.

As with every third party modification, installation of this add-on is completely up to you, but seeing the list of improvements and seeing it in action - we give it our stamp of approval. Future patches may break this add-on, but we hope that jjwaker will not quit its development.

In short, the list of improvements features better bump mapping, real time calculared specular effects, full reflection vector calculations, soft shadow quality has been vastly improved and this is not all.

All of these improvements will not kill the frame rate, but rather cost either nothing or improve the frame rate by 20% or even more.

We are testing the game with this one on our testing hardware - single and dual eVGA GeForce 8800GTX ACS3 boards and the ATI Radeon HD2900XT's and so far, improvements are around 20-25 per cent for a far better product.

You can download the patch using our the L'INQ below. µ

L'INQ
NGOHQ.com download link

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