But he souldn't resist a jab at Sony's endeavour. "I'm not quite sure yet whether we're seeing real tangible results from the PlayStation 3 Folding@Home initiative," he suggested.
Microsoft knows all the deficiencies of IBM's sluggish in-order triple-core PowerPC that is built inside its own console, and does not want to get soundly beaten by IBM's Cell. However, it is unclear whether the Vole of Redmond is aware that it has something far more powerful inside its own boxes.
The Geforce 7900 inside the PS3 is no match for Xenos in the Xbox. Even the Sony Cell would probably end beaten by 48 vec4+scalar units hidden inside Xbox's 360 graphics chip. Folding@Home is Stream Computing at its finest, and six/seven/eight SPE units can flourish in the CPU. But when compared to the GPU, the Xbox 360 GPU would probably run in circles around Cell CPU.
And then Microsoft's marketing machine might get interested in touting Folding@Home for the Xbox 360 console, since it would no longer be a race between a snail and a rabbit, as far as protein folding performance is concerned.
The next question would then be, could Brook get set up running on a Xbox 360 GPU with all the limitations that Microsoft environment is using? ยต
L'INQ
San Jose Mercury News
I can say with a fair deal of certainty that the PS3 does not use a Nvidea 7900 GPU in its console design. It is however very likely that both consoles GPU are based on reference designs for PC counterparts. It is however hard to truly impart any judgment between the two based on hardware specifications as both companies have misleading information in regards to their true prowess. The 360 landing page for its technical specifications state that the system can natively display content in 1080P which has been visited extensively and proven false, it display content in 1080P in the same fashion as any PC can by simply scaling. As far comparing the two the general public is left to judge the two's prowess by their real world experiance with titles that utilize the two at the peak of their capabilities and in this arena the PS3 prevails. I can attest from owning both consoles that it is seldom likely you can find a title that even comes close to MGS4 or Killzone 2 on the 360. In the end, for me it matters far less as my PC makes quick work of both consoles and even excels on games that are offered on all three platforms. To say the 360 is in almost an way technically superior to the PS3 is about a sound idea as the world being flat, the concept alone is stupid. The PS3 had much more R&D time and is still far superior in failure rates alone.