Apogee also owns 3DRealms, and Scott admits in his chat that his company totally screwed up the development of Duke Nukem Forever until it became an industry joke.
Scotty reckons it's all down to the fact the firm wanted to make the best game ever.
"We fully admit we're screwed up the development of DNF, and it's now an industry joke. He said. "I laugh (and cry) when I think about it, too," he burbled into an email.
"Our fault is that we set the bar too high, and we tried too hard to make the game to beat all games. In the last 18 months we've taken a much more realistic look at the project, we've hired a truckload of experienced help, and I personally believe we are now on the right track finally."
Does this mean the game will see the light of day, sometime? Scott wisely doesn't suggest a launch date, but you can wibble on over here to read the full interview. µ
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