Jump to content
The Inquirer-Home

G80 boasts 24 raster operation units

Mighty dread
Thursday, 2 November 2006, 10:13
WE FINALLY got the number we have been looking for so long. Nvidia claims it has 128 shaders and some crazy super-dooper handsome numbers but we really wanted to know how many Raster Operations Units ROPs it might be capable of.

It turns out that it has 24 and it can do 24 pixels per clock, ROP. We expected at least 32+ but you cannot have it all.

This means when it comes to drawing pixels, after all the calculations G80 should not be much faster than the exsisting G71 marchitecture. Obviously it has to be a bit faster here and there as it is more advanced, DirectX 10 support dooper, unified but it can draw only 24 pixels. We are talking about Geforce 8800 GTX card. The Geforce 7900 GTX has 16 ROPs.

It will be interesting to see will this affect these GPUs in real games. ยต

See Also
Nvidia's G80 innards exposed

Share this:

Comments

There are no comments submitted yet. Do you have an interesting opinion? Then be the first to post a comment.

Advertisement
Subscribe to the INQ Newsletter
Sign-up for the INQBot weekly newsletter
Click here to sign up Existing user
Advertisement
INQ Poll

Christmas computer sales

Will you be buying a new computer this Christmas?