28 companies voluntarily disclosed their figures to the association, revealing that the average cost of producing an Xbox game is 202 million yen ($1.82 million) as opposed to 96 million yen ($877,000) to develop a game for the PS2, making the Xbox on average just short of $1 million more expensive to develop for.
The report also revealed that PSP and GameCube games both cost around 90 million yen ($822,000) to develop, while Game Boy Advance titles generally cost about 53 million yen ($484,000) with Nintendo's DS being the cheapest to develop for at only 37 million yen ($338, 286) a pop. µ