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Forget C ++ for mobile, write in Bedrock

Metismo launches tools for mobile developers
Monday, 10 December 2007, 16:09

JAVA HAS become accepted as the most sensible language for developing mobile phone apps – particularly games. With Bedrock, however, Metismo reckons it can offer a mobile app cross-compiler.

The company has just launched Bedrock as a suite of tools designed to aid the development of mobile games across a wide range of mobile phones and mobile devices.

The basis for a Bedrock application is, naturally, Java (J2ME). The idea is to enable developers to create games or applications in J2ME without having to worry about device specific libraries, firmware bugs or idiosyncrasies.

Bedrock doesn't merely offer the 'closest fit'. If a particular features is essential then it will be emulated on handsets that don't have direct support.

The range of supported facilities covers SMS, networking, sound, interrupts, record store access, image transformations, resource handling, text and fonts, and (significantly) touch-screen input.

It just just stop there even though around 85 per cent of active handsets support some version of Java.

Taking the primary source on the mobile, Bedrock compiled the code to run on most popular multiple mobile devices and platforms.

The list included Qualcomm's Brew; Symbian, Native Windows or Mac; Sony PSP; Nintendo DS and Macromedia Flash.

If Bedrock really does prove easy to use, it will significantly reduce development time for mobile software houses. µ

L'INQ
Metismo

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Comments
Poor article

This article reads like a press release. Are you sure you didn't just copy and paste it?

posted by : Owen, 10 December 2007 Complain about this comment
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