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Grim Fandango has more problem than controls

Let's hope it's better than Grim Fandango in all respects. I know some people think it's a classic, but I never got it.

Yes, it's pretty and I suppose some bits are mildly amusing. However, not only was the control system utter shit, but the exits and the items to manipulate were not at all obvious.

There aren't many adventure games that made the transfer to 3D that successfully, and Grim Fandango isn't one of them.

posted by : Peter Kay, 29 May 2009 Complain about this comment
Hmm.

" However, Bruner is very conscious of the delicate balance needed to stop controls becoming clunky when it comes to adventure games. “I was the systems engineer on Grim Fandango,” he said, “so I made those hated controls.” "

To show just how qualified he is for the position, he lists a prime example of how I screwed up, but says 'trust me, I've learned my lesson!'.

Fun fact: The guy who made the awful Atari 5200 controllers had never played a video game in his life. Who here would be willing to hire him to design another?

posted by : Mike Green, 29 May 2009 Complain about this comment

Telltale talks Sam & Max Season 3

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