I would like to suggest that the INQ and all other gaming sites to ask Ubisoft why they are removing DX10.1 support when there is a performance boost to ATI cards ? ...com'on ! a 20% boost with no apparent degradation in image quality ? ...this needs further investigation!!!!!

TWIMTBP = dictatorship !
ATI had my heart until they released that pathetic CCC with their drivers (I know ATI victims still can use ati tray tools, but the vendor should provide a decent way to configure their drivers). .NET crap infected computers and Ati devs... Shame on them.
I am happy with NVIDIA since then, but now Ubisoft need to show where the bug was and release an updated patch ASAP to keep their honor.
I guess it means that the upcoming GT200 from Nvidia will not support DX10.1 at all.

Perhaps Nvidia wants to keep ATI at a disadvantage when it comes to anti-aliasing, by trying their hardest to make sure there's no DX10.1 in games this year. Even FutureMark's new benchmark Vantage which is supposed to be as "next-gen" as possible, does not include DX10.1 optimizations. 

ATI needs to become more aggressive (publicly). All ATI has to do is speak up and make a rant about it, and then we will all listen and support ATI against the ulterior motives of Nvidia. If Nvidia can be big-mouthed in the public to the point where it gets embarrassing against Intel ("CPU's are dead", oh plesae... quad-cores, 8-core, 12-core, and so on, and then die as the cores multiply), ATI certainly can speak up to the public.
Im doent know how much Nvidia pays [H]ardOCP each month to print the BS they do, but I do not read that site for a unbiosed opinion. [H]ardOCP believes 27 frames per second is playable for a first person shooter. I wonder how many people playing these games are getting sick or are suffering from headaches and doent know why.
I really hope some pro-Ati hacker hacks this patch and removes all Ati-performance breaking code. 
Either that or the foolish Ati-card owner will be the one who makes that patch his own.

This is just sickening and like a poster said, this has probably been going on since the start of "The Way Ati Is Meant To Be Shafted".
Nvidia... you are very low people.... Ubisoft... you should be ashamed.... this is why dispite the (general) higher fps of Nvidia my heart still goes to ATI...
What I got out of the HardOCP review was one less rendering pass but ever so slightly improvement in image quality. And how is that bad?



"The performance gains seen by players who are currently playing Assassin’s Creed with a DX10.1 graphics card are in large part due to the fact that our implementation removes a render pass during post-effect which is costly."

"Without DX 10.1, the edge is rough and jagged, even when AA is enabled. With DX 10.1 it receives AA with ATI Radeon HD 3000 series GPUs."

"...NVIDIA GeForce 9800 GTX. As is plainly evident, the edge where the Animus screen intersects with the frame geometry is not receiving AA, whether with or without Windows Vista Service Pack 1 installed."

"So that was it. That was the only difference we could spot. "



I wonder what "bug" they are referring to (what affects only the DX10.1 path)?
Your article states: "...Could there possibly be any financial pressure to remove support for a feature Nvidia GPUs, for the most part, lack?..."

I sincerely believe that ALWAYS happens on TWIMTBP titles (which seems to be just about all titles). If game developers were free to optimize for ATI products, they would probably outperform Nvidia. TWIMTBP actually holds back graphical improvements -- and, thus, Nvidia actually retards the development of the spectacular graphics all us aficionados want to see. 

Meanwhile, The Inquirer is one of the three sites I click several times a day -- great scoops here.
The Way It Means To Be FUCK!
I would like to suggest that the INQ and all other gaming sites to ask Ubisoft why they are removing DX10.1 support when there is a performance boost to ATI cards ? ...com'on ! a 20% boost with no apparent degradation in image quality ? ...this needs further investigation!!!!!

TWIMTBP = dictatorship !
Why don't you come over to the Graphzilla side of the farce, young Ferret?
ATi is the real deal.
Sad info. you call this competition, Nvidia? so true Allen...
ATI had my heart until they released that pathetic CCC with their drivers (I know ATI victims still can use ati tray tools, but the vendor should provide a decent way to configure their drivers). .NET crap infected computers and Ati devs... Shame on them.
I am happy with NVIDIA since then, but now Ubisoft need to show where the bug was and release an updated patch ASAP to keep their honor.
I guess it means that the upcoming GT200 from Nvidia will not support DX10.1 at all.

Perhaps Nvidia wants to keep ATI at a disadvantage when it comes to anti-aliasing, by trying their hardest to make sure there's no DX10.1 in games this year. Even FutureMark's new benchmark Vantage which is supposed to be as "next-gen" as possible, does not include DX10.1 optimizations. 

ATI needs to become more aggressive (publicly). All ATI has to do is speak up and make a rant about it, and then we will all listen and support ATI against the ulterior motives of Nvidia. If Nvidia can be big-mouthed in the public to the point where it gets embarrassing against Intel ("CPU's are dead", oh plesae... quad-cores, 8-core, 12-core, and so on, and then die as the cores multiply), ATI certainly can speak up to the public.
Im doent know how much Nvidia pays [H]ardOCP each month to print the BS they do, but I do not read that site for a unbiosed opinion. [H]ardOCP believes 27 frames per second is playable for a first person shooter. I wonder how many people playing these games are getting sick or are suffering from headaches and doent know why.
I really hope some pro-Ati hacker hacks this patch and removes all Ati-performance breaking code. 
Either that or the foolish Ati-card owner will be the one who makes that patch his own.

This is just sickening and like a poster said, this has probably been going on since the start of "The Way Ati Is Meant To Be Shafted".
Nvidia... you are very low people.... Ubisoft... you should be ashamed.... this is why dispite the (general) higher fps of Nvidia my heart still goes to ATI...
What I got out of the HardOCP review was one less rendering pass but ever so slightly improvement in image quality. And how is that bad?



"The performance gains seen by players who are currently playing Assassin’s Creed with a DX10.1 graphics card are in large part due to the fact that our implementation removes a render pass during post-effect which is costly."

"Without DX 10.1, the edge is rough and jagged, even when AA is enabled. With DX 10.1 it receives AA with ATI Radeon HD 3000 series GPUs."

"...NVIDIA GeForce 9800 GTX. As is plainly evident, the edge where the Animus screen intersects with the frame geometry is not receiving AA, whether with or without Windows Vista Service Pack 1 installed."

"So that was it. That was the only difference we could spot. "



I wonder what "bug" they are referring to (what affects only the DX10.1 path)?
Your article states: "...Could there possibly be any financial pressure to remove support for a feature Nvidia GPUs, for the most part, lack?..."

I sincerely believe that ALWAYS happens on TWIMTBP titles (which seems to be just about all titles). If game developers were free to optimize for ATI products, they would probably outperform Nvidia. TWIMTBP actually holds back graphical improvements -- and, thus, Nvidia actually retards the development of the spectacular graphics all us aficionados want to see. 

Meanwhile, The Inquirer is one of the three sites I click several times a day -- great scoops here.
'The Way It's Meant To Be Played'

someone is eating their hat, listening to their iTunes with their VIA computer I think...
I wonder - when will ATi sue Nvidia for its "The Way It's Ment To Be Sold" enterprise?