Doesn't the Mayan calendar end in December 2012 [://www.usatoday.com/tech/science/2007-03-27-maya-2012_n.htm] ? (Vic) What is it about 2012 with gpgpu is or do we find UFOs in 2012?
I'm sure Adobe could be using CUDA or Stream API. However from an ARS technica newsclip commented that Adobe uses OpenGL instead. Further there is no 64bit support on the mac but for the pc side there is.
"just to get an idea on how retarded these guys are... Microsoft already uses the GPU for the Vista GUI, so how come they took so long to bring it on board?"

perhaps the answer is right here in the article?

"While graphics chips are designed to blast pixels to the screen, they are not really designed to shove everything back to the main processor for further work. "

So, correct me if i'm wrong but, wouldn't this mean the Vista GUI is not the same as a photo editing program; that is, GUI rendering does not have to process filters and such?

Perhaps then the photoshop developers aren't so retarded after all?

I havn't looked into it, but my guess is that Adobe need some sort of API or interface to use the graphics card for this kind of GPGPU task. Microsoft can do these things because they write the OS, Adobe doesn't.
I assume that for some reason now the tools and API's to do GPGPU computing have advanced to such a stage where incorporating such a feature is actually worthwhile.
we could get them to commit to bringing GPU processing support to Premier Pro. That would be better than excellent. Would probably see render times drop by a factor of 4 or greater.

Oh, and I would love to know what GPU's are supported under this, namely any of the AMD cards, consumer or professional.
Vista is using the GPU for showing (and probably generating) the GUI... and that's the whole idea behind the graphic card usage. 

What’s new about Photoshop and other software using GFX is that they will use the graphic card to do some calculations on (lets call them) "big numbers" - and that’s something different than displaying pictures...
I think Adobe already uses OpenGL, DD, etc. for rendering. This is more likely some form of phyics based system passed to the GPU for blasing quick calculations when applying effects and filters at pixel levels. I've tried to find out more info, but no one quite knows what's going on. Adobe's moving more and more cross platform, so I suspect the implimentation to be very rough at the moment
just to get an idea on how retarded these guys are... Microsoft already uses the GPU for the Vista GUI, so how come they took so long to bring it on board?
Doesn't the Mayan calendar end in December 2012 [://www.usatoday.com/tech/science/2007-03-27-maya-2012_n.htm] ? (Vic) What is it about 2012 with gpgpu is or do we find UFOs in 2012?
How sad...
The capability that we've always been promised, but have been paying for for years, comes in the year 2012.
I'm sure Adobe could be using CUDA or Stream API. However from an ARS technica newsclip commented that Adobe uses OpenGL instead. Further there is no 64bit support on the mac but for the pc side there is.
the minimum graphics card you'll need for this feature?
"just to get an idea on how retarded these guys are... Microsoft already uses the GPU for the Vista GUI, so how come they took so long to bring it on board?"

perhaps the answer is right here in the article?

"While graphics chips are designed to blast pixels to the screen, they are not really designed to shove everything back to the main processor for further work. "

So, correct me if i'm wrong but, wouldn't this mean the Vista GUI is not the same as a photo editing program; that is, GUI rendering does not have to process filters and such?

Perhaps then the photoshop developers aren't so retarded after all?

I havn't looked into it, but my guess is that Adobe need some sort of API or interface to use the graphics card for this kind of GPGPU task. Microsoft can do these things because they write the OS, Adobe doesn't.
I assume that for some reason now the tools and API's to do GPGPU computing have advanced to such a stage where incorporating such a feature is actually worthwhile.
we could get them to commit to bringing GPU processing support to Premier Pro. That would be better than excellent. Would probably see render times drop by a factor of 4 or greater.

Oh, and I would love to know what GPU's are supported under this, namely any of the AMD cards, consumer or professional.
Vista is using the GPU for showing (and probably generating) the GUI... and that's the whole idea behind the graphic card usage. 

What’s new about Photoshop and other software using GFX is that they will use the graphic card to do some calculations on (lets call them) "big numbers" - and that’s something different than displaying pictures...
micky mouse vista real does? wow, i had no idea they even knew what a gpu was.
Apple had GPU acceleration back in August 2002 in OS 10.2 using Quartz Extreme to accelerate the user interface.
I think Adobe already uses OpenGL, DD, etc. for rendering. This is more likely some form of phyics based system passed to the GPU for blasing quick calculations when applying effects and filters at pixel levels. I've tried to find out more info, but no one quite knows what's going on. Adobe's moving more and more cross platform, so I suspect the implimentation to be very rough at the moment
just to get an idea on how retarded these guys are... Microsoft already uses the GPU for the Vista GUI, so how come they took so long to bring it on board?