PowerVR in NDS? ARM running NDS graphics? What kinda crack are you two smoking!
Fact 1: The ARM core is not responsible for the rendering on the NDS. It has a propriertary Scanline based rendering engine and dedicated geometry acceleration. Although the for a 96Mhz core the ARM9 in there does pack a punch!

Fact 2: Its is NOT a PowerVR core in the NDS either! if it was the NDS would be twice as expensive and give you third degree burns when rendering (alright that last bit might be exagerated a little). 

I think Kris is either confusing ARM and PowerVR/Imagination Tech. as being the same company (suggest that to an ARM employee and see how they react) by virtue of the fact that ARM had an agreement with Imagination/PowerVR to co-develop and resell the MBX and MBX Lite or hes refering to the Sega Dreamcast which did indeed contain a PowerVR 2 class core (which is what the MBX was based on I believe). I can totally see how you could confuse the two given how portable the Dreamcast is...

When the powerVR came out it was way better than the only viable alternative at the time (3dfx).

It had superior architecture and a far more scalable design, if only lacking in raw rendering horse power and not actually having any bi-linear filtering straight off.

Imagination technologies bought videologic and powerVR has been in the market since.

If you didn't notice you weren't paying close enough attention, maybe thats why you thought it was sh*t originally?

Or perhaps you talking out of your lower bowel?
I know my 3d cards, well at least i thought i did. I was around when SiN came out and PowerVR was the sheeit. 

But . .. . . 
They died right?
3dfx got bought up by nvidia, leaving only ATI.
Are you telling me that powervr have been selling cards under my nose for years without me knowing.
Are they expensive? how about some benchmarks,
hey i could search myself but your the journo . ;p
...Ah yes, the beloved Kyro II - it was a minor stroke of genius in it's day. Scaled nicely with multiple CPUs too, which it's ATI & Nvidia competition didn't do as well if I recall.

Anyway - are they looking at a new discrete GPU product, please call it Kyro III, or is this all just going to be embedded shite from PowerVR from now on?
Fact 1: The ARM core is not responsible for the rendering on the NDS. It has a propriertary Scanline based rendering engine and dedicated geometry acceleration. Although the for a 96Mhz core the ARM9 in there does pack a punch!

Fact 2: Its is NOT a PowerVR core in the NDS either! if it was the NDS would be twice as expensive and give you third degree burns when rendering (alright that last bit might be exagerated a little). 

I think Kris is either confusing ARM and PowerVR/Imagination Tech. as being the same company (suggest that to an ARM employee and see how they react) by virtue of the fact that ARM had an agreement with Imagination/PowerVR to co-develop and resell the MBX and MBX Lite or hes refering to the Sega Dreamcast which did indeed contain a PowerVR 2 class core (which is what the MBX was based on I believe). I can totally see how you could confuse the two given how portable the Dreamcast is...

When the powerVR came out it was way better than the only viable alternative at the time (3dfx).

It had superior architecture and a far more scalable design, if only lacking in raw rendering horse power and not actually having any bi-linear filtering straight off.

Imagination technologies bought videologic and powerVR has been in the market since.

If you didn't notice you weren't paying close enough attention, maybe thats why you thought it was sh*t originally?

Or perhaps you talking out of your lower bowel?
There is a powervr taking care of the rendering
in the NDS.
I know my 3d cards, well at least i thought i did. I was around when SiN came out and PowerVR was the sheeit. 

But . .. . . 
They died right?
3dfx got bought up by nvidia, leaving only ATI.
Are you telling me that powervr have been selling cards under my nose for years without me knowing.
Are they expensive? how about some benchmarks,
hey i could search myself but your the journo . ;p
...Ah yes, the beloved Kyro II - it was a minor stroke of genius in it's day. Scaled nicely with multiple CPUs too, which it's ATI & Nvidia competition didn't do as well if I recall.

Anyway - are they looking at a new discrete GPU product, please call it Kyro III, or is this all just going to be embedded shite from PowerVR from now on?