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40GB PS3 to include 65nm Cell processor

Gaming round-up IPTV Xbox 360 firmware seen in wild

MORE NEWS from the gaming world, but first some more UT3 news, shortly after the beat demo was leaked on the PC

Midway has confirmed that Unreal Tournament III will be released on PC in November, reports Eurogamer.

Although it has no concrete date, it will apparently be very close to the freshly announced 15th November Australian release.

However, it will no longer launch alongside the PS3 version, which according to Australian distributor Red Ant has been pushed into 2008 with the 360 offering.

In other PC news (and console formats), Elite IV had a passing mention by Frontier Development's David Braben.

A slide in a presentation by the man behind Frontier, had a list of current projects, one of which was "Elite IV, PC, PS3, Xbox 360". Interesting stuff, lets hope it doesn't just fall into vapourware status.

Xbox 360
Xbox360fanboy has uncovered an Xbox 360 in the wild with IPTV features.

The site has quite a few pictures showing the various options for video and TV settings, akin to what one would expect from the expected IPTV update in the fall.

In a statement issued by Microsoft, the Redmond-based company acknowledged that the IPTV features "were inadvertently exposed while the customer's console was being serviced and is unrelated to the Fall Update."

The IPTV features, according to the statement, are part of the Microsoft Mediaroom services and will be made available to service providers by the end of this year, adding that it will be up to them to decide when the service is deployed. More at Joystiq.

After reports of the HD-DVD integrated 360 from Toshiba, the company has quickly come out to suggest the news wasn't as accurate as we'd hoped.

Toshiba spokesman told Stuff that the Toshiba-branded Xbox 360 console with built-in HD DVD rumor was false. "It's got nothing to do with us, " says Tosh, "But we know Microsoft doesn't want to include the HD DVD drive so as not to limit the user's experience."

If you're looking to mod your 360, check out this new Black Knight. Snazzy.

If you get more excited looking at USB hubs, Joystiq has shots of the Rock Band peripheral. Yay.

PS3/PSP
A German tech site (via Gamesindustry.biz) is reporting that the new 40GB PS3 console will include a 65nm version of the Cell processor, thus reducing the system's power usage.

The new system should therefore output less heat and noise, according to the tech site's report. The site also claims that the new console features a smaller heat pipe and a new motherboard.

Computer Base quotes 135W at full load, down from 200W. The site says the console's noise levels are down from 1.3 to 0.5-0.8 sones.

Engadget has shots of the 40GB packaging here.

Operating losses in Sony's video game unit for the year ending March 2008 could potentially exceed ¥100 billion (£422 million) - twice as much as the ¥50 billion (£211 million) originally projected, a Sony spokeswoman told Reuters.

In its recently-announced financial results, Sony posted an operating loss of ¥96.7 billion yen (£405 million) due to the cost of PS3 hardware, even though sales of the console had reached 1.31 million units.

Gaurav Khanna, an astrophysicist working at the University of Massachusetts, has been building his own supercomputer using Playstation 3 consoles.

The professor has been renting time on supercomputers at NASA and the National Science Foundation to run highly complicated calculations on the amount of radiation emitted when a black hole swallows a star, which doesn't come cheap. In an average year, he rents about 30,000 hours, which costs between $20,000 and $30,000, a significant chunk of his grant money.

To ease his supercomputing plight, Khanna turned to the cell chip inside the PS3. By linking eight of them together, he said he gets the same processing power as a supercomputer with 200 processors.

More at Computerworld.

The PSP's Secret Agent Clank will connect to PS3 in 'secret' way, reports Joystiq in another reference to the ongoing convergence between the two devices.

Wii/DS
Good news for those waiting for Link's crossbow training - Nintendo's Wii Zapper will be available across Europe in time for Christmas, the company said yesterday.

It's easily possile that the Zapper will sell more than Resident Evil 4 on the Wii - it's just been an nounced that it's shipped over a million units.

In an interview with Guardian Unlimited, Will Wright gives his opinion on the Wii. Will likes Wii.

Wright believes the Wii is worthy of the "next-gen" moniker because it's getting another generation to play games. "The only next gen system I've seen is the Wii – the PS3 and the Xbox 360 feel like better versions of the last, but pretty much the same game with incremental improvement," says Wright. "But the Wii feels like a major jump – not that the graphics are more powerful, but that it hits a completely different demographic."

Nintendo's DS continued to sell more than any other games platform in Japan last week, although units sold dropped over ten per cent on the previous week.

It shifted 70,608 according to data from Media Create, while the Playstation Portable's numbers remained consistent on 58,699.

The Nintendo Wii and Playstation 3 both saw their numbers rise week on week, while the Xbox 360 fell back as the effect of the Elite launch began to die away.

The full break-down can be seen at Gamesindustry.biz.

Last week's Eurogamer Wii Virtual Console round-up can be seen here. µ

Comments

load error

Your links are improperly placed it seems, it tries to open the website from within the Inq, rather than take the person directly to the link.
posted by : Stukov, 31 October 2007

PS3 Giving Up Heart Pump.

I Love to Hear IPTV & Advancement of Consule Processing. I know PS3 felt out of place by Vista at microsoft techTour '7, In Fact Eastern European Lady suggested they Might just HANG it. So ITS NOT Richard M. Nixon Radio Show, Its not five radio stations & eight Mainframes ethier, yet it works well, enough.

When 3900 comes up from MUD of 3870 in INTEGRATED 4500 CrossfireX Single slot 16X solution, try PS3 again & its textures may be more convincing qualities THEY All Sought.

Here Quirkiness of 64 bit rate that is year ago, untamed. & of course no intense use is as smooth & long way from mere16 bit core, MEANING you have to assemble 4 bit strings at once not better fitting 3 bit strings that due to 32 bit core only fire one then another, over & over with one cooling, Where action is to rest extra bit string one stroke per load & fire sequence in ethier 3 0r 4 bit assemblages IS TODAYS WORLD. 3 in ultimate is coming in as 4 of PS3 where too POT Holed W/ DEAD SPACES STILL TOO MANY FOR EXACT SAME FINAL OUTPUT
.When ULTIMATE Crawls Bountifully from Micro ATX, then its CORE REV. Time on PS3, yet fundumental 4-4 BIT comparissons in 16 bitS onto one crossbar , if PS3 has that much sophictication HOWEVER THERE HAS TO BE ONE CROSSBAR IF NOT MORE, & PROPPER USE sTARTS AT FIRST & THAT awaits next generation .Maybe even ps4 specifications can be anticapated from larger core & better crossbar solution ULTIMATE is capable of Producing RIGHT Now..2- 4 BIT BACK TO BACK LOADED AT ONCE IN SETS OF TWO INTO CROSSBAR WITH ONE RESTING & ONE LOADING, MAKING TOTAL OF 32 BITS ENTERING CROSSBAR PER COMPLETE CYCLE OF COMPARRISSION UNITS.

2 4 bit bit comparisoons Back to Back with two each in CROSSBAR with one line at rest, rest state jumping from one to next is not "magically" linked to number to 40, AMDS Size in Desktop, it does fit 48 bit size,except 48 bit Intel is just added end markers, so NO it won't Fit as its still basic iA 64:40 bit when UNWRAPPED, then simpley unwrapped second time addes too much complexity, sooo 32 bit o/s is needed FALLBACK., Also:sooooo 8 bits in ia64 on PS3 system would seem to be unused or slurry. Thats why 3lines 4-4bit bit comparrissons are better now, 32 bit total(as one line remains "cold"), no end units being prepared as 2 4bit back to back on each line 2 into Crossbar as one cools one LOADING stroke & other is just finished in time THAT FIRST FIRES. So at any one time,comparrissions units for one 16 bits are firing into crossbar, 16 bits loading for next firing INTO SECOND COMPARRISSION UNIT & 16 bits cooling from just previous firing ARE EMPTY COMPARRISSION UNIT..Think of each 16 bits as two loads of 8, then two more, when theres 4 loads of 4 or two of eight , as each switch TO NEXT happens after2- 2 (EVEN) loads, in other words, 32 /8=4, while you have 48 bits of units, 16 are cooling, one is reloading, or 2 x 4 then again or fire & move to next, which filled itself on those 4 strokes 2 times 4 each stroke, so perfect balance, nothing extra, good electrical variation & smooth, VERY,VERY Smooth. 4 STROKES= 32 BITS LOADED & SENT 2-4BIT PARTS PER STROKE. LOADING DONE BEHIND OTHER COMPARRISSIONS FIRING, FIRING TAKING ALL 4 STORKS, ONE BIT PER STROKE INTO ONE cROSSBAR.

So Consule has upstep to take by stepping down to Vista Ultimate 32 bit or 32 bit E.G. SERVER 2008 32 OR EVEN xp32 STILL, in mean time, next two years, all this present articles data is great & better solution that refined todays multi core enviorment.s sought perfection.

Signed:PHYSICIAN THOMAS STEWART VON DRASHEK M.D.
.


posted by : ULTIE_TOM, 31 October 2007

Excuse me but..

Are those "Signed:PHYSICIAN THOMAS STEWART VON DRASHEK M.D." post just random word pasted together by some script, using 'spam-email technology', or am I not getting something.
And if they are, why are they approved?
posted by : W.-, 02 November 2007
IThound
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